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The Gaming Act 2018 (Chapter 583) consolidated Malta's earlier multi-licence framework into a single, technology-neutral, risk-based regime with two licence classes — B2C (Gaming Service) and B2B (Critical Gaming Supply) — each spanning game Types 1 to 4. As an EU/EEA regulator the MGA is widely recognised, though many EU states now require their own domestic licences, so an MGA licence alone can mean grey-market exposure in those markets. Operators pay a 5% gaming tax on Malta-player revenue only, plus a fixed annual licence fee and a variable compliance contribution tied to gaming revenue.

One licence, four types

The 2018 regime replaced the earlier multi-class licences with a single authorisation split only two ways: a B2C Gaming Service licence for operators facing players, and a B2B Critical Gaming Supply licence for firms supplying gaming or platform components. Game Types 1 to 4 are not separate licences but scope tags recorded on one authorisation, so a single operator may run casino RNG, fixed-odds betting, peer-to-peer poker and skill games under one instrument. Being technology-neutral, the framework is drafted to cover channels and products not yet named, reducing the need to relicense as offerings change.

Getting and keeping it

Authorisation turns on people as much as product. Applicants undergo fit-and-proper and business-plan scrutiny, and must fill defined key functions, each held by a person the MGA has separately approved, including a money-laundering reporting officer. The licence is not a one-off clearance: holders face ongoing compliance audits, system and technical reviews, and reporting obligations across the ten-year term. Player-funds protection and segregation duties sit alongside these, so client balances are treated as ringfenced rather than working capital. Approvals may be suspended or cancelled where key-function or funding conditions lapse.

Three separate charges

Malta separates three charges that are easily conflated. Gaming tax of five per cent applies only to revenue from players physically present in Malta, so an operator serving mainly foreign markets from Malta pays little or none of it, though that revenue remains within Malta corporate tax and its refund mechanisms. Independently, every licensee owes a compliance contribution calculated monthly as banded percentages of gaming revenue, with type-specific floors and ceilings. The fixed annual licence fee is a third, flat charge. Headline economics therefore depend far more on the compliance contribution than on gaming tax.

Recognition, not access

An MGA licence is an EU/EEA authorisation and is widely recognised, but recognition does not equal market access. Several member states, including Germany and the Netherlands, now operate their own licensing regimes and require a domestic permit to serve their residents lawfully. In those markets an MGA licence alone does not authorise activity, so continued targeting of local players can amount to grey-market or unlawful supply under national law. The practical reading is that the licence governs conduct from Malta, while each destination market sets its own condition of entry.

An AML regime too

Beyond gaming rules, licensees are subject persons under Malta's anti-money-laundering regulations, the PMLFTR. Supervision is shared: the Financial Intelligence Analysis Unit is the statutory AML authority, while the MGA monitors gaming licensees' compliance as its agent and refers breaches back to it. Operators must run customer due diligence, risk assessments and suspicious-transaction reporting, and complete the FIAU's annual Risk Evaluation Questionnaire. This makes AML failings, not only gaming-rule breaches, a live source of enforcement, and it ties the gaming licence to a separate body of financial-crime obligation.

Tax

Gaming revenue (GGR) from Malta-based players only

5% gaming tax

The 5% applies only to revenue from players established, resident or usually located in Malta; revenue from foreign players is outside the Malta gaming tax (though within Malta corporate tax, subject to refund mechanisms). Separate from the compliance contribution and licence fees.

Key facts

Licence term10 years
Regime since2018
Key-person licencesNo standalone personal licence, but 'key function' roles (e.g. CEO, compliance, AML/MLRO, responsible gaming, KYC, IT, finance) must each be approved by the MGA
Licence term10 yearsextended from 5 years under the 2018 Act
Gaming tax5% on Malta-player revenue onlyrevenue from non-Malta players is not subject to the gaming tax
Key functionsMGA-approved key-function holders requiredeach key role vetted for fit-and-proper
Player fundsplayer-funds protection requiredsegregation / safeguarding of customer funds obligations
EU standingEU/EEA regulatorrecognised widely, but many EU states now require a local licence

RTP rules

Minimum RTP

No statutory minimum RTP. The Gaming Authorisations and Compliance Directive (Directive 3 of 2018) sets no payout-percentage floor; the regime turns on certification of the random number generator and game engine rather than a minimum return.

Display

The Directive requires games to be conducted in a fair and honest manner and to be certified, but codifies no player-facing duty to display the RTP figure; fairness is carried through the certified game engine and the published game rules.

Licence types

B2C Gaming Service licence (Types 1-4)B2B Critical Gaming Supply licenceType 1 – casino / RNG gamesType 2 – fixed-odds bettingType 3 – P2P / betting exchange / poker / bingoType 4 – skill games / fantasy

Fees

Application fee (new licence)€5,000one-off, payable to the MGA
Fixed annual licence fee (B2C)€25,000€10,000 for a Type 4 (skill-games) licence
Compliance contribution (variable, by game type)min €5,000 – max €600,000% of GGR within bands; Type 1 €15k-€375k, Type 2 €25k-€600k, Type 3 €25k-€500k, Type 4 €5k-€500k

Change-watch

2023

Bill 55 (Gaming Act amendment) shields MGA licensees from enforcement in Malta of certain foreign judgments contrary to Malta's regime — controversial with other EU states

2024-2025

MGA continued tightening AML and player-protection technical/reporting requirements amid ongoing EU pressure over cross-border licensing

2026-10-01

Consolidated gaming-tax and VAT framework takes effect: the gaming tax and gaming-device levy are merged into a single gaming-tax structure classified by game type for operators serving Malta-based players, with clarified VAT treatment (published 1 April 2026)

2026-03-12

MGA set out its 2026 supervisory priorities: cash and cash-equivalent controls, crypto-asset use, sports-integrity and athlete betting, and the quality of ADR reporting

Not legal or tax advice. This is a teaching summary; confirm every figure against the primary regulator (Malta Gaming Authority) before relying on it.