18+ --:--:-- UTC

Game classification by market

The same game is a different legal object in every market — and its class decides which licence, rules, taxes and certifications bite.

Before a game can follow any rule, a market has to decide what the game legally is. That classification — casino game, named product, lottery, or nothing at all — determines which licence the operator needs, which technical standards it certifies against, which design rules apply, and sometimes whether the game may exist there at all. The matrix below classifies seven game types across seven regulated markets, verified cell by cell against the regulator's own text: the same crash title is a named, purpose-regulated product in Brazil, a generic casino game in Great Britain, Malta and Ontario, a case-by-case approval in New Jersey — and effectively outside the licensable catalogue in Germany.

Why the class matters

A game's legal class is the switchboard for everything else: it fixes the licence the operator must hold, the certification standard the title is tested against, the design rules that bite in play (autoplay bans, speed floors), the tax base the revenue falls under — and, in closed-catalogue markets, whether the game can be offered at all. The mechanics of a game do not change at the border; its legal wrapper does. That is why one title can ship unchanged into one market and need re-engineering, a different licence or a shelved launch in the next.

Four regulatory patterns

Across the verified markets, classification follows four recognisable patterns. Named-product regimes write the game into law: Brazil's betting ordinance regulates 'crash'-type games by name, down to cash-out behaviour. Form-based catch-alls define a class by its shape: Malta's Type 1 — games of chance played against the house with RNG-determined outcomes — captures crash, mines or plinko without ever naming them, and Great Britain's casino-games class works the same way. Certification-gated open lists admit any game that clears the gate: Ontario's standards apply to listed types 'but not limited to' them, and New Jersey approves titles one by one under a public-interest catch-all. Closed catalogues invert the default: in Germany, whatever is not expressly licensable is prohibited, and Sweden's commercial online licence is a three-item list.

The crash test

Crash and instant-win games are the stress test for every classification system, because they fit none of the classic moulds — not reel-based like a slot, not a table game, not a lottery. Reading their row across the matrix: Great Britain treats them as casino games other than slots (the Gambling Commission preserved 'crash games' by name in its 2023 games-design consultation, which also means the 2025 slots stake limits do not reach them); Malta captures them silently through the Type 1 definition; Ontario admits them through the test-lab certification route; Brazil regulates them explicitly, article by article; New Jersey clears titles case by case, with the first dedicated crash supplier filing to enter only in 2025; and in Germany and Sweden the regulator has simply never addressed them — which, in closed-catalogue systems, defaults to 'not licensable as such'.

Monopoly seams: lotteries, bingo, scratch

The most restricted row is not crash — it is scratch and instant lottery, monopoly-fenced in five of the seven markets. Great Britain allows online instant wins only as good-cause lottery products; Germany and Sweden reserve them to state lottery companies; Ontario keeps them on the government agency's own channel; New Jersey has no online instant lottery at all. Malta is the outlier, licensing scratch as a commercial Type 1 vertical. The same seam runs under bingo and keno, which split between commercial gaming classes and state lottery regimes depending on the market. And the deepest subtlety: the same mechanic can live on both sides of the seam — a scratch-style instant-win title sold by a casino operator is legally a casino game, while the identical-looking product in the lottery channel is a lottery.

How to read the matrix

Every cell was checked against the regulator's own text — the statute, the ordinance, the standards page — and then adversarially re-verified; two cells were deliberately weakened after that review rather than overstated, and 'unclear' is used wherever a regulator has never addressed a game type, because in this field the absence of a position is itself a finding. The matrix reflects classification, not market reality: an 'unclear' market may have the game running offshore, and a 'yes' market may have few titles live. Classifications shift with each new ordinance — cells carry the verification date, not a promise of permanence.

Worked example

Ship one crash title into these seven markets and count the legal objects it becomes: in Great Britain, a casino game on a remote casino operating licence, spinning no faster than one round per 5 seconds with autoplay stripped (RTS 14G, 8A); in Brazil, a named 'crash' product under the bets licence with mandatory manual and automatic cash-out and independent outcomes per bettor (Portaria 1.207/2024, Art. 14); in Ontario, a certified single-player casino game with autoplay removed; in Malta, a Type 1 game on an approved vertical; in New Jersey, a per-title petition to the Division; in Germany and Sweden — no clear class, so no lawful launch as-is. One game, seven legal objects.

Key facts

Verified cells49 — 7 game types × 7 marketseach checked against primary sources, adversarially re-verified (2026-08-30)
Crash named in lawBrazil — Portaria SPA/MF 1.207/2024, Art. 14the only market of the seven that regulates crash by name
Closed cataloguesGermany (§ 4(4) GlüStV 2021) · Sweden (7 kap. spellagen)what is not expressly licensable is prohibited
Most-restricted typeScratch & instant lotterymonopoly or good-cause channels in 5 of 7 markets

Classification by market

GAME TYPE × JURISDICTION · 49 verified cells primary sources · verified 2026-08-30
Game typeGBMTONDESENJBR
SlotsYesYesYesYesYesYesYes
RNG table gamesYesYesYesRestr.YesYesYes
Live dealerYesYesYesRestr.YesYesYes
Crash & instant winYesYesYesUnclearUnclearRestr.Yes
Peer-to-peer pokerYesYesRestr.YesYesYesNo
Bingo & kenoYesYesYesRestr.Restr.Restr.Yes
Scratch & instant lotteryRestr.YesRestr.Restr.Restr.NoRestr.

Yes = permitted under a named or settled class · Restr. = monopoly-only, partial rollout or case-by-case approval · Unclear = the regulator has not addressed it · No = expressly outside the licensable modality. Hover a cell for the licence class.

Crash & instant-win, market by market

GB

Great BritainYes
casino game (non-slots) — remote casino operating licence

MT

MaltaYes
MGA Type 1 gaming service — captured by the form-based definition (house-banked game of chance, outcome by random generator), not by name

ON

Ontario (Canada)Yes
internet gaming — single-player casino game (no crash-specific class; admitted via the game-agnostic ITL-certification route)

DE

GermanyUnclear
no named class — falls outside the closed catalogue of § 4 (4) GlüStV 2021 unless a specific title is approved as a § 22a virtuelles Automatenspiel (or licensed by a Land as an Online-Casinospiel)

SE

SwedenUnclear
no named category — lawful for commercial licensees only if it qualifies as kasinospel ('liknande spel') or datorsimulerat automatspel under the kommersiellt onlinespel licence

NJ

New Jersey (US)Restr.
Per-title Division approval — the N.J.S.A. 5:12-5 catch-all ('any other game… compatible with the public interest'); no crash-specific rule

BR

BrazilYes
explicitly named 'crash'-type jogo on-line under the bets licence — gradually increasing multiplier until cash-out or collision (Portaria SPA/MF 1.207/2024, Anexo I, Art. 14)

Education, not advice. This explains what certification standards require so you can read a game clearly — it is a teaching summary, not legal or compliance advice. Requirements vary by market and change; always confirm against the standard and the local regulator. 18+.

Get the iGamer Briefing

A short, cited email when something in iGaming changes — plus one fundamental worth understanding. Independent, 18+, no hype.

18+. No spam, no operator ads. See our privacy note. Unsubscribe anytime.